Spiritborn – Jaguar, Gorilla, Eagle, Centipede Diablo 4
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Spiritborn is one of the class in Diablo 4, Learn more about Spiritborn such as skills and specialization and other information about Spiritborn. |
| Druid Details | |
| Description | Spirit Guardians embody the harmony between humanity and nature. Each warrior finds their power mirrored in a specific animal: the gorilla's might, the jaguar's agility, the eagle's keenness, and the centipede's regenerative wisdom. |
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Focuses on poison damage and debuffs to drain the life from |
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Adopts an aggressive fighting style that relies on flashy multi-hit attacks. They utilize fire as their primary element. |
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A defensive fighter focusing on resilience and mitigation. They |
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A highly agile master of mobility. They are precise strikers who |
Class Basic Skills
| Rock Splitter | |||
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Generate Vigor: 11 Lucky Hit Chance: 29% Rush at a target and clobber enemies in Your 3rd attack strikes enemies around |
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Type |
Basic, Gorilla, Mobility |
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Enhanced Rock Splitter |
Rock Splitter increases your Block |
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Accelerated Rock Splitter |
Rock Splitter increases your Thorns by |
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Sharp Rock Splitter |
Rock Splitters 3rd attack Knocks |
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Addition |
Physical Damage |
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| Thunderspike | |||
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Generate Vigor: 9 Lucky Hit Chance: 23% Quickly jab forward with a piercing |
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Type |
Basic, Eagle |
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Enhanced Thunderspike |
Thunderspike generates 5 additional |
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Accelerated Thunderspike |
When you Evade, you attack with |
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Sharp Thunderspike |
Thunderspike’s 3rd attack strikes back |
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Addition |
Lightning Damage |
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| Thrash | |||
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Generate Vigor: 8 Lucky Hit Chance: 21% Dive at an enemy and slash into it Your 3rd attack unleashes a rapid series |
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Type |
Basic, Jaguar, Mobility |
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Enhanced Thrash |
After killing an enemy, your next |
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Accelerated Thrash |
Thrash continues to unleash its 3rd |
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Sharp Thrash |
Thrash’s 3rd attack grants a stack of |
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Addition |
Fire Damage |
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| Withering Fist | |||
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Generate Vigor: 9 Lucky Hit Chance: 26% Dart at and jab an enemy, dealing 5% x Your 3rd attack bursts on your target, |
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Type |
Basic, Centipede, Mobility |
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Enhanced Withering Fist |
You gain 1 Vigor per second for every |
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Accelerated Withering Fist |
Enemies Poisoned by Withering Fist |
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Sharp Withering Fist |
Withering Fist's 3rd attack spreads its |
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Addition |
Poison Damage |
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Class Core Skills
| Crushing Hand | |||
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Vigor Cost: 30 Lucky Hit Chance: 31% Smash down next to you, creating 2 |
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Type |
Core, Gorilla |
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Enhanced Crushing Hand |
Crushing Hand grants a Barrier equal to |
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Rampant Crushing Hand |
Crushing Hand's radius increases by 5% |
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Advantageous Crushing Hand |
Enemies hit by both strikes of Crushing |
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Addition |
Physical Damage |
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| Quill Volley | |||
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Vigor Cost: 35 Lucky Hit Chance: 13% Hurl 5 feathers that pierce through |
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Type |
Core, Eagle |
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Enhanced Quill Volley |
Quill Volley makes enemies Vulnerable |
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Rampant Quill Volley |
Quill Volley's feathers fly 50% further |
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Advantageous Quill Volley |
Quill Volley hurls out 3 additonal |
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Addition |
Lightning Damage |
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| Rake | |||
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Vigor Cost: 30 Lucky Hit Chance: 17% Conjure claws that rake through |
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Type |
Core, Jaguar |
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Enhanced Rake |
Casting Rake grants a stack of Ferocity. |
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Advantageous Rake |
Hitting at least one enemy with Rake |
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Rampant Rake |
Rake’ Vigor cost is reduced by 2 per |
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Addition |
Fire Damage |
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| Stinger | |||
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Vigor Cost: 40 Lucky Hit Chance: 21% Strike a small area, dealing 70% x |
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Type |
Core, Centipede |
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Enhanced Stinger |
Stinger applies 50% of its Base damage |
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Accelerated Stinger |
Stinger deals 5%[x] increased Direct |
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Advantageous Stinger |
If Stinger strikes a Vulnerable enemy it |
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Addition |
Poison Damage |
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| Follow Through | |||
Rank 1 |
Your Basic Skills deal 10%[x] increased |
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Rank 2 |
Your Basic Skills deal 20%[x] increased |
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Rank 3 |
Your Basic Skills deal 30%[x] increased |
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| Vigorous | |||
Rank 1 |
Casting a Core Skill increases all Vigor |
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Rank 2 |
Casting a Core Skill increases all Vigor |
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Rank 3 |
Casting a Core Skill increases all Vigor |
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| Velocity | |||
Rank 1 |
Generate 1 Vigor each second if you |
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Rank 2 |
Generate 2 Vigor each second if you |
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Rank 3 |
Generate 3 Vigor each second if you |
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Class Focus Skills
| Vortex | |||
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Cooldown: 16 seconds Lucky Hit Chance: 21% Creates a cyclone that Pulls enemies |
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Type |
Focus, Eagle |
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Enhanced Vortex |
Casting Vortex increases the damage of |
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Measured Vortex |
While you have an active Barrier, your |
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Replenishing Vortex |
Critical Strikes with Vortex reduce its |
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Addition |
Lightning Damage |
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| Soar | |||
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Cooldown: 15 seconds Lucky Hit Chance: 68% Fly into the air, creating a cloud which |
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Type |
Focus, Eagle, Mobility |
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Enhanced Vortex |
The next hit against an enemy struck by |
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Replenishing Vortex |
Soar's cloud remains around you for 7 |
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Measured Vortex |
Soar makes you Unstoppable for 3 |
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Addition |
Lightning Damage |
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| Ravager | |||
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Cooldown: 20 seconds Lucky Hit Chance: 31% Passive: Minimum Ferocity increased by Active: Unleash a savage roar, causing |
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Type |
Focus, Jaguar, Incarnate |
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Enhanced Ravager |
Ravager's duration is extended by 2 |
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Replenishing Ravager |
Ravager passively stockpiles any |
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Measured Ravager |
While Ravager is active, your Core Skills |
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Addition |
Fire Damage |
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| Toxic Skin | |||
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Cooldown: 15 seconds Lucky Hit Chance: 10% Passive: Enemies that attack you are Active: Your toxins overflow, applying |
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Type |
Focus, Centipede, Incarnate |
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Enhanced Toxic Skin |
While active, Toxic Skin's Poisoning is |
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Replenishing Toxic Skin |
Toxic Skin passively increases Thorns |
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Measured Toxic Skin |
While Toxic Skin is active, your |
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Addition |
Poison Damage |
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| Apex | |||
Rank 1 |
You deal 3%[x] increased Vulnerable |
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Rank 2 |
You deal 6%[x] increased Vulnerable |
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Rank 3 |
You deal 9%[x] increased Vulnerable |
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| Diminishment | |||
Rank 1 |
Vulnerable enemies deal 5% less |
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Rank 2 |
Vulnerable enemies deal 10% less |
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Rank 3 |
Vulnerable enemies deal 15% less |
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| Mirage | |||
Rank 1 |
Gain 100%[+] increased Dodge Chance |
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Rank 2 |
Gain 100%[+] increased Dodge Chance |
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Rank 3 |
Gain 100%[+] increased Dodge Chance |
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| Unrestrained | |||
Rank 1 |
You deal 3%[x] increased damage while |
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Rank 2 |
You deal 6%[x] increased damage while |
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Rank 3 |
You deal 9%[x] increased damage while |
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| Swift | |||
Rank 1 |
Your Mobility Skill Cooldowns are |
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Rank 2 |
Your Mobility Skill Cooldowns are |
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Rank 3 |
Your Mobility Skill Cooldowns are |
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Class Defensive Skills
| Armored Hide | |||
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Cooldown: 25 seconds Lucky Hit Chance: 31% Passive: Gain 1 Resolve every 5 seconds. |
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Type |
Defensive, Gorilla, Incarnate |
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Enhanced Armored Hide |
Activating Armored Hide grants you |
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Adaptable Armored Hide |
When you Evade through enemies with |
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Reinforced Armored Hide |
While active, Armored Hide increases |
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Addition |
Physical Damage |
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| Concussive Stromp | |||
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Cooldown: 10 seconds Lucky Hit Chance: 21% Stomp in front of you, releasing a |
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Type |
Defensive, Gorilla |
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Enhanced Concussive Stomp |
Concussive Stomp grants a Barrier equal |
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Adaptable Concussive Stomp |
When enemies recover from Concussive |
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Reinforced Concussive Stomp |
Concussive Stomp gains an additional |
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Addition |
Physical Damage |
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| Counterattack | |||
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Charges: 2 Charge Cooldown: 13 seconds Lucky Hit Chance: 31% Passive: Gain 20%[+] Dodge Chance and Active: Dodge all direct attacks for 2 |
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Type |
Defensive, Jaguar, Incarnate |
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Counterattack Enhancement |
Counterattack’s Cooldown is reduced by |
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Adaptable Counterattack |
When you Dodge a Control Impairing |
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Reinforced Counterattack |
Counterattack passively increases your |
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Addition |
-- |
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| Scourge | |||
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Cooldown: 12 seconds Lucky Hit Chance: 21% Call forth a wave of insects that bite |
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Type |
Defensive, Centipede |
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Enhanced Scourge |
Each time you hit an enemy with |
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Adaptable Scourge |
Lucky Hit: Hitting an enemy affected by |
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Reinforced Scourge |
Casting Scourge grants 100% of your |
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Addition |
Poison Damage |
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| Antivenom | |||
Rank 1 |
You gain 15%] +] increased Poison |
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Rank 2 |
You gain 30%] +] increased Poison |
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Rank 3 |
You gain 45%] +] increased Poison |
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| Nourishment | |||
Rank 1 |
Your healing is increased by 25%[+]. Healing Increase » 50%[+] Poisoning Damage Increase » 4%[x] Maximum Poisoning Damage |
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Rank 2 |
Your healing is increased by 50%[+]. |
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Rank 3 |
Your healing is increased by 75%[+]. |
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| Endurance | |||
Rank 1 |
Casting a Defensive Skill grants 5 Vigor.
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Rank 2 |
Casting a Defensive Skill grants 10 Vigor.
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Rank 3 |
Casting a Defensive Skill grants 15 Vigor.
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| Fueled | |||
Rank 1 |
Gain increased Life On Kill equal to 5% |
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Rank 2 |
Gain increased Life On Kill equal to 10% |
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Rank 3 |
Gain increased Life On Kill equal to 15% |
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| Perseverance | |||
Rank 1 |
Gain 1% additional damage reduction |
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Rank 2 |
Gain 2% additional damage reduction |
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Rank 3 |
Gain 3% additional damage reduction |
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| Patient Guard | |||
Rank 1 |
Gain 10%[+] Block Chance. After |
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Rank 2 |
Gain 20%[+] Block Chance. After |
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Rank 3 |
Gain 20%[+] Block Chance. After |
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| Bastion | |||
Rank 1 |
Gain X Thorns. While you have Barrier |
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Rank 2 |
Gain X Thorns. While you have Barrier |
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Rank 3 |
Gain X Thorns. While you have Barrier |
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| Auspicious | |||
Rank 1 |
After not taking damage for 5 seconds, |
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Rank 2 |
After not taking damage for 5 seconds, |
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Rank 3 |
After not taking damage for 5 seconds, |
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Class Potency Skills
| Payback | |||
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Cooldown: 12 seconds Lucky Hit Chance: 31% Smash enemies in front of you, dealing When attacked, you have a 35% chance |
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Type |
Potency, Gorilla |
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Enhanced Payback |
Each time an enemy attacks you the |
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Poised Payback |
Payback passively grants you Vigor |
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Invasive Payback |
Becoming Control Impaired while |
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Addition |
Physical Damage |
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| Razor Wings | |||
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Charges: 3 Charge Cooldown: 10 seconds Lucky Hit Chance: 23% Whirl out a cluster of razor sharp spirit |
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Type |
Potency, Eagle |
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Enhanced Razor Wings |
Razor Wings makes enemies Vulnerable |
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Invasive Razor Wings |
Razor Wings consumes 3 Charges to |
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Poised Razor Wings |
Razor Wings has a 10% chance to regain |
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Addition |
Lightning Damage |
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| Rushing Claw | |||
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Charges: 4 Charge Cooldown: 4 per 20 seconds Slash a short distance through an |
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Type |
Potency, Jaguar, Mobility |
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Enhanced Rushing Claw |
Enemies hit by Rushing Claw take 10% |
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Invasive Rushing Claw |
Using Rushing Claw’s last Charge will |
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Poised Rushing Claw |
When Rushing Claw hits an Elite enemy |
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Addition |
Fire Damage |
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| Touch of Death | |||
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Cooldown: 15 seconds Lucky Hit Chance: 21% Strike an enemy and infect them, When the infection expires or the host You can have up to 3 swarms active at |
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Type |
Potency, Centipede |
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Enhanced Touch of Death |
Touch of Death's infection Heals you for |
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Poised Touch of Death |
Touch of Death is now a Core Skill |
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Poised Touch of Death |
Touch of Death is now a Core Skill |
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Addition |
Poison Damage |
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| Resilient | |||
Rank 1 |
Casting a Gorilla Skill grants 5%[x] |
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Rank 2 |
Casting a Gorilla Skill grants 10%[x] |
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Rank 3 |
Casting a Gorilla Skill grants 15%[x] |
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| Dominant | |||
Rank 1 |
Gorilla Skills deal 5%[x] increased |
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Rank 2 |
Gorilla Skills deal 10%[x] increased |
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Rank 3 |
Gorilla Skills deal 15%[x] increased |
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| Brilliance | |||
Rank 1 |
Eagle Skills deal 1%[x] increased |
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Rank 2 |
Eagle Skills deal 2%[x] increased |
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Rank 3 |
Eagle Skills deal 3%[x] increased |
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| Acceleration | |||
Rank 1 |
Casting an Eagle Skill grants 5%[+] |
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Rank 2 |
Casting an Eagle Skill grants 10%[+] |
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Rank 3 |
Casting an Eagle Skill grants 15%[+] |
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| Potent | |||
Rank 1 |
Hitting Enemies with Jaguar Skills |
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Rank 2 |
Hitting Enemies with Jaguar Skills |
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Rank 3 |
Hitting Enemies with Jaguar Skills |
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| Crushing Earth | |||
Rank 1 |
Earth Skills deal 5%[x] increased |
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Rank 2 |
Earth Skills deal 10%[x] increased |
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Rank 3 |
Earth Skills deal 15%[x] increased |
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| Ravenous | |||
Rank 1 |
Your Centipede Skills deal 5%[x] |
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Rank 2 |
Your Centipede Skills deal 10%[x] |
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Rank 3 |
Your Centipede Skills deal 15%[x] |
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| Oppressive | |||
Rank 1 |
Your Centipede Skills deal 10%[x] |
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Rank 2 |
Your Centipede Skills deal 20%[x] |
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Rank 3 |
Your Centipede Skills deal 30%[x] |
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Class Ultimate Skills
| The Protector | |||
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Cooldown: 45 seconds Lucky Hit Chance: 16% The Gorilla Spirit protects an area for 6 |
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Type |
Ultimate, Gorilla |
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Harmonious Protector |
The Protector’s strikes deal 300%][x] |
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Exalted Protector |
The Protector’s area persists for an |
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Invasive Payback |
Becoming Control Impaired while |
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Addition |
Physical Damage |
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| The Seeker | |||
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Charges: 3 Charge Cooldown: 30 seconds Lucky Hit Chance: 31% The Eagle Spirit swoops down and deals |
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Type |
Ultimate, Eagle |
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Harmonious Seeker |
The Seeker's first hit Knocks enemies |
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Exalted Seeker |
The Seeker constantly makes all Nearby |
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Addition |
Lightning Damage |
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| The Hunter | |||
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Cooldown: 45 seconds Lucky Hit Chance: 16% Bound across the battlefield with the |
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Type |
Ultimate, Jaguar |
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Harmonious Hunter |
The Hunter overfills your Ferocity by 4 |
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Exalted Hunter |
Killing an enemy while The Hunter is |
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Addition |
Fire Damage |
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| The Devourer | |||
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Cooldown: 45 seconds Lucky Hit Chance: 10% The Centipede Spirit emerges, blasting |
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Type |
Ultimate, Centipede |
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Harmonious Devourer |
As it emerges, The Devourer launches |
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Exalted Devourer |
While The Devourer is active, if a Non- |
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Addition |
Poison Damage |
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| Resolution | |||
Rank 1 |
Casting an Ultimate Skill grants 5%[x] |
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Rank 2 |
Casting an Ultimate Skill grants 10%[x] |
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Rank 3 |
Casting an Ultimate Skill grants 15%[x] |
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| Spiritual Attunement | |||
Rank 1 |
Your maximum Vigor is increased by 10 |
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Rank 2 |
Your maximum Vigor is increased by 20 |
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Rank 3 |
Your maximum Vigor is increased by 30 |
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| Sustenance | |||
Rank 1 |
Hitting enemies with Ultimate Skills |
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Rank 2 |
Hitting enemies with Ultimate Skills |
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Rank 3 |
Hitting enemies with Ultimate Skills |
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| Initiative | |||
Rank 1 |
Casting an Ultimate Skill makes you |
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Rank 2 |
Casting an Ultimate Skill makes you |
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Rank 3 |
Casting an Ultimate Skill makes you |
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| Intricacy | |||
Rank 1 |
Upon casting an Ultimate Skill, the last |
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Rank 2 |
Upon casting an Ultimate Skill, the last |
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Rank 3 |
Upon casting an Ultimate Skill, the last |
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| Supremacy | |||
Rank 1 |
Any enemies you kill while an Ultimate |
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Rank 2 |
Any enemies you kill while an Ultimate |
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Rank 3 |
Any enemies you kill while an Ultimate |
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Class Key Passives Skills
| Vital Strikes | |||
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You deal 100%[x] increased damage to After making an enemy Vulnerable, your Heals you for 2% of your Maximum Generates 5 Vigor Removes the Vulnerable effect |
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| Adaptive Stances | |||
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The Base Spirit of a Skill cast grants: Eagle: 30%[+] Movement Speed Gorilla: 30% Damage Reduction Jaguar: 30%[+] Attack Speed Centipede: 30%[+] Life Steal Swaps to the new bonus Increases all damage by 30%|x] for 5 seconds |
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| Prodigy's Tempo | |||
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Every 3rd consecutive cast of the same |
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| Noxious Resonance | |||
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Your Critical Strikes cause enemies to |
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Class Skill Tree
This section is still in progress, we are doing our best to provide the content as soon as possible
Class System Requirements
Requires a 64-bit processor and operating system
Class PC System Requirement
| Minimum Specifications | |||
OS |
64-bit Windows® 10 version 1909 or newer |
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CPU |
Intel® Core™ i5-2500K or AMD™ FX-8350 |
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RAM |
8 GB RAM |
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Graphics |
NVIDIA® GeForce® GTX 660 or Intel® Arc™ A380 or AMD Radeon™ R9 280 |
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DirectX |
Version 12 |
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Network |
Broadband Internet connection |
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Storage |
90 GB available space |
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Additional Notes |
*1080p native resolution / 720p render resolution, low graphics settings, 30fps, SSD Required |
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| Maximum Specifications | |||
OS |
64-bit Windows® 10 version 1909 or newer |
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CPU |
Intel® Core™ i5-4670K or AMD Ryzen™ 1300X |
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RAM |
16 GB RAM |
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Graphics |
NVIDIA® GeForce® GTX 970 or Intel® Arc™ A750 or AMD Radeon™ RX 470 |
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DirectX |
Version 12 |
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Network |
Broadband Internet connection |
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Storage |
90 GB available space |
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Additional Notes |
*1080p resolution, medium graphics settings, 60fps, SSD Required |
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Centipede
Jaguar
Gorilla
Eagle


























